![]() Differentiation? We’ve Got That Covered!Įach of the three mystery pictures is progressively more difficult to complete. Using a ruler to draw the lines will also assist in achieving an accurate result on the grid. Once they know they have transformed the shape correctly, students then go over the shapes with felt pens/brightly coloured pencils. Students should draw the shapes in their new positions lightly in lead pencil first. While some of the slides move up to 6 squares on the grid, all other moves on the grids are one-step.A pivotal point is specified on all shapes that require turning.Students could be encouraged to think about placing an imaginary mirror on this line. A dotted line indicates the direction in which students need to flip a shape.Hints About the Reflections, Translations and Rotations The grid makes it easy for students to see the transformations. Students transform the (seemingly) random shapes on the grid and thus create a picture, similar to a tangram. There are three mystery pictures to choose from. If you hold down the Ctrl key (Windows) or Control key (Mac) the next time you select the Clip Cube command, the last clip cube you had on this design layer is restored.Here’s a resource that makes practising flips, slides and turns lots of fun! (A check mark next to the Clip Cube command indicates that the feature is activated.) Select the Clip Cube command again to disable the clip cube and return to a full model view on all design layers. To save the current clip cube view for later use, select View > Save View, and select the option to Save View Orientation (see Creating saved views). While push/pulling the face of clip cube, the Data bar always shows the relative distance from the original clip cube location. If you edit a symbol, the clip cube will be reset to the symbol boundary when you exit the symbol editing mode, the cube returns to its original boundary. Drag to move the cube, and then click to set the new location.Įdit the objects within the clip cube. Drag to rotate the cube, and then click to set the new location.Ĭlick the move handle in the center of the editing frame. Click a highlighted face and drag it click again to set to the new location.Ĭlick one of the four rotation handles on the edges of the editing frame on the bottom face of the clip cube. Similar to the Push/Pull tool, a face of the cube becomes highlighted when the cursor is over it. ![]() During editing, the view changes to show the objects within the cube at any given time. An editing frame with X, Y, and Z axes displays on its bottom face. To modify the clip cube, click an edge on the cube with the Selection tool. By default, cross-section areas of solid objects are displayed in red, along the plane where the clip cube cuts. ![]() The view is clipped to show only the area of the model that contains the selected objects the objects are surrounded by a transparent cube. Set the rendering mode to Wireframe or Shaded.Īlternatively, add the Clip Cube shortcut button to the Tool bar see Setting quick preferences. (If no objects are selected, the cube will bound all currently visible objects.) In a 3D view, select the objects to be visible inside the cube. To align the working plane with the highlighted face of a clip cube, right-click a highlighted horizontal or vertical face of the clip cube and select Set Working Plane from the context menu. Use the cube’s editing frame to rotate it or drag it to another location. Once the cube is created, use the Selection tool to push or pull the cube faces to adjust the size. Select objects in the area to view, and then select the Clip Cube command to create a cube that bounds those objects. The clip cube feature works in Wireframe, Shaded, and Renderworks rendering modes. Less clutter makes it easier to locate snap points or to view a specific region of interest in a large 3D model. Only objects inside the cube are visible and snappable. The Clip Cube command allows you to temporarily clip away portions of a 3D model to see and work inside of the model.
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